I lead films from the first idea to the final frame: the concept, the look, the team, and then the hands-on part. I'm in Maya and Cinema 4D every day, so what I pitch is what gets delivered, and it lands on time.
In 12 years I've made launch films, product films, explainers and ads for brands like Snapp, MVM, Outlit AI, Nourison and Ramzinex, first as an animator, then running my own studio, Lech Studio. Today I'm the Art Director at ODTO.
AI is part of how I work now. I build pipelines that keep AI footage on brand and on model, then finish it properly in CG, so teams get more out of a budget without the work looking cheap.
14
brand films on this site
2D·3D·AI
under one direction